Experiences at Basic Commerce and Industries

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What's the inside scoop on Basic Commerce and Industries? 1 person is talking about their experiences with the organization. Get a look behind the scenes by reading their answers below.

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Sarah

How would you describe what you did at Basic Commerce and Industries?

-As part of the DDG 1000 HCI leadership staff, responsible for schedule, resource allocation, and process and artifact development for a geographically dispersed, multi-company team. Also responsible for deliverable status and metric reporting both internal to the DDG 1000 team, as
well as the
stakeholders; includes the Navy Technical Team (NTT) and the multi-organization software development leadership. Scope of DDG 1000 HCI design team includes development of the ship's core operational and maintenance screens as part of a larger Human Systems Integration (HSI) effort.
-Responsible for feature development of internal and external communication interfaces, and system administration watchstander screens. Includes software change request reviews and updates.
-Led the reviews and revisions of the DDG 1000 HCI Style Guide. Conducted peer reviews and comment adjudication across multiple teams and organizations.
-Wrote the HCI Non-Developmental Software Work Instruction to outline processes, documentation, resources, and criteria for integrating Commercial Off-The-Shelf software selected by the program into the core user interface.
-As the Usability Assessment Lead, presented DDG 1000 HCI process and example watchstander displays to active duty fleet in Norfolk, VA and San Diego, CA creating a network of subject matter experts to assist in the iterative screen design development.
-Wrote the HCI Usability Assessment Work Instruction to outline processes, documentation, resources, and criteria to complete a Usability Assessment.
-Planned iterative storyboard and preliminary design reviews, and acted as moderator in those reviews.
-Responsible for assessment plan, and multi-organization plan review for fleet event using the interactive prototype for Systems Management, Mission Planning, and Integrated Undersea Warfare.
-Assisted in development of testing protocols, usability test execution and findings report for Health and Status, Track Details/Tracks of Interest and Asset Control screens.
-Participated in large screen display knowledge solicitation with fleet participants.
... read more

Posted @ 11:50AM, May 31, 2007 by Sarah Craighill | Permalink
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