Experiences at Blackpoint Studios

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What's the inside scoop on Blackpoint Studios? 1 person is talking about their experiences with the organization. Get a look behind the scenes by reading their answers below.

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Matt Carter

Matt

How would you describe what you did at Blackpoint Studios?

I modeled and textured next generation game asssets for several major titles, working with a creative director and in a fast-paced, deadline oriented production environment. I was responsible to implementing these in the Unreal 3 engine and creating shaders appropriate to each asset

Posted @ 08:49AM, May 21, 2007 by Matt Carter | Permalink
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