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Experiences at Blackpoint Studios
Answers about Blackpoint Studios experiences
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How would you describe what you did at Blackpoint Studios?I modeled and textured next generation game asssets for several major titles, working with a creative director and in a fast-paced, deadline oriented production environment. I was responsible to implementing these in the Unreal 3 engine and creating shaders appropriate to each asset
Posted @ 08:49AM, May 21, 2007
by Matt Carter | Permalink |
Answer questions about your time with Blackpoint Studios